AM
Autodesk's 3D application for modeling, rigging, animation and effects, sold as a subscription.
License: Paid
Status: Verified - MAMA: opens and saves, full fidelity
- MBMB: opens and saves, full fidelity
- FBXFBX: opens and saves, full fidelity
- OBJOBJ: opens and saves, full fidelity
Bl
Best for a free all-purpose 3D suite
License: Open source
Status: Unknown
- MOVMOV: opens and saves, full fidelity. Video through FFmpeg
- MP4MP4: opens and saves, full fidelity. Video through FFmpeg
- FBXFBX: opens and saves, partial fidelity. Meshes, rigs and animation carry over; materials are simplified
- OBJOBJ: opens and saves, full fidelity
- PNGPNG: opens and saves, full fidelity
- +2 more
Autodesk Maya vs Blender: facts| Fact | Autodesk Maya | Blender |
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| License | License: Paid | License: Open sourceGPL-3.0-or-later |
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| Maintenance | Status: Verified | Status: Unknown |
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| Windows | Yes | Yes |
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| macOS | Yes | Yes |
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| Linux | Yes | Yes |
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| Self-hostable | No | No |
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| Works offline | Yes | Yes |
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| No account needed | No | Yes |
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| Parity with Autodesk Maya | The reference | 86% |
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License classes: Paid and Open source. Status rules: Active means a commit in the last 90 days. See the methodology.
Feature parity with Autodesk Maya
How Blender covers what people use Autodesk Maya for.
Feature parity with Autodesk Maya| Feature | Blender |
|---|
| Modeling |
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| Polygon and subdivision modeling | Yes |
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| Animation |
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| Rigging, skinning and constraints | YesNote 1Armatures, weight painting and constraints; rig conventions and tools differ from Maya's |
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| Keyframe animation and graph editor | YesNote 2Dope Sheet, Graph Editor and NLA |
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| Effects |
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| Cloth, fluid and particle simulation | YesNote 3Cloth, fluid, smoke and particle systems are built in |
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| Rendering |
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| Built-in production renderer | YesNote 4Cycles and EEVEE; Arnold is not included |
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| Pipeline |
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| Python scripting and plug-in API | PartialNote 5Full Python API, but Maya scripts and plug-ins do not carry over |
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| USD, Alembic and FBX interchange | PartialNote 6Reads and writes USD, Alembic and FBX; studio pipeline tooling is thinner |
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| Parity score | 86% |
|---|
- Blender, Rigging, skinning and constraints: Armatures, weight painting and constraints; rig conventions and tools differ from Maya's
- Blender, Keyframe animation and graph editor: Dope Sheet, Graph Editor and NLA
- Blender, Cloth, fluid and particle simulation: Cloth, fluid, smoke and particle systems are built in
- Blender, Built-in production renderer: Cycles and EEVEE; Arnold is not included
- Blender, Python scripting and plug-in API: Full Python API, but Maya scripts and plug-ins do not carry over
- Blender, USD, Alembic and FBX interchange: Reads and writes USD, Alembic and FBX; studio pipeline tooling is thinner
All free alternatives to Autodesk Maya
Autodesk Maya vs Blender: file formats| Format | Autodesk Maya | Blender |
|---|
| .ma | Opens and savesFull fidelity | NoNote 1Export FBX or OBJ from Maya first |
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| .mb | Opens and savesFull fidelity | NoNote 2Export FBX or OBJ from Maya first |
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| .fbx | Opens and savesFull fidelity | Opens and savesNote 3Meshes, rigs and animation carry over; materials are simplifiedPartial fidelity |
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| .obj | Opens and savesFull fidelity | Opens and savesFull fidelity |
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- Blender, .ma: Export FBX or OBJ from Maya first
- Blender, .mb: Export FBX or OBJ from Maya first
- Blender, .fbx: Meshes, rigs and animation carry over; materials are simplified