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Free alternatives to ZBrush

Top pick: Blender. Switching saves about $516 USD a year.

ZBrush, ZBrush, annual plan

$516 USDa year

≈$735.66 CAD (converted from USD)

Every pick below has a free version.

Runs on
  • Windows
  • macOS
  • iOS
Key file formats
.ztl.fbx.obj.stl

Filter alternatives

2 alternatives

Top pick

1 tool

The editor’s first choice for most people switching.

  1. Rank 1: Blender

    Best for sculpting inside a full 3D suite

    License: Open source
    • Windows
    • macOS
    • Linux
    Status: Unknown
    • MOV: opens and saves, full fidelity. Video through FFmpeg
    • MP4: opens and saves, full fidelity. Video through FFmpeg
    • FBX: opens and saves, partial fidelity. Meshes, rigs and animation carry over; materials are simplified
    • OBJ: opens and saves, full fidelity
    • PNG: opens and saves, full fidelity
    • +2 more

    Runs on Windows, macOS and Linux. ZTool files (.ztl) do not open in Blender, so move sculpts through OBJ, FBX or STL. No iPad version.

Situational

1 tool

Right for specific needs, or not yet mature enough to recommend widely.

  1. Rank 2: SculptGL

    Best for quick sculpts in a browser

    License: Open source
    • Web
    • Self-hosted
    Status: Unknown
    • OBJ: opens and saves, full fidelity. Geometry only
    • STL: opens and saves, full fidelity. Geometry only

    The author stopped development and archived the repo; the web app still runs. Imports and exports OBJ, PLY and STL.

Sponsor this page: $149 for 30 days. Sponsors appear above the ranking, labeled; the ranking itself is not for sale.

Feature parity

How each alternative covers what people use ZBrush for. Numbers link to editor notes.

Feature parity with ZBrush
FeatureBlenderSculptGL
Sculpting
Sculpting brushes, masks and symmetryYesNote 1PartialNote 2
Millions of polygons with dynamic detailPartialNote 3PartialNote 4
Subdivision levels (multiresolution)YesNote 5Yes
Topology
Automatic retopology (ZRemesher)PartialNote 6PartialNote 7
Texturing
Color painting on vertices (PolyPaint)YesNote 8PartialNote 9
Output
Normal and displacement map bakingYesNote 10NoNote 11
Parity score83%50%
  1. Blender, Sculpting brushes, masks and symmetry: Sculpt Mode has brushes, masks, face sets and symmetry
  2. SculptGL, Sculpting brushes, masks and symmetry: A smaller brush set with masking and symmetry
  3. Blender, Millions of polygons with dynamic detail: Dyntopo and Voxel Remesh work; very dense meshes need a strong GPU
  4. SculptGL, Millions of polygons with dynamic detail: Dynamic topology works, but browser memory limits mesh density
  5. Blender, Subdivision levels (multiresolution): Multires modifier with subdivision levels
  6. Blender, Automatic retopology (ZRemesher): Quadriflow remesh and manual retopology tools; no one-click ZRemesher equivalent
  7. SculptGL, Automatic retopology (ZRemesher): Voxel remeshing gives quad meshes; no guided retopology
  8. Blender, Color painting on vertices (PolyPaint): Color attributes can be painted per vertex in Sculpt Mode
  9. SculptGL, Color painting on vertices (PolyPaint): Vertex colors and PBR texture export; a smaller toolset
  10. Blender, Normal and displacement map baking: Normal and displacement baking from high to low poly
  11. SculptGL, Normal and displacement map baking: Exports painted textures; no normal or displacement baking

Not covered by any free alternative yet: Millions of polygons with dynamic detail, Automatic retopology (ZRemesher). See all feature gaps

File formats

Can each alternative open and save ZBrush files?

Opening and saving ZBrush files
FormatBlenderSculptGL
.ztlNoNote 1NoNote 2
.fbxOpens and savesNote 3Partial fidelityNoNote 4
.objOpens and savesFull fidelityOpens and savesNote 5Full fidelity
.stlOpens and savesFull fidelityOpens and savesNote 6Full fidelity
  1. Blender, .ztl: Export OBJ from ZBrush first
  2. SculptGL, .ztl: ZBrush ZTool files do not open in SculptGL
  3. Blender, .fbx: Meshes, rigs and animation carry over; materials are simplified
  4. SculptGL, .fbx: Use OBJ or PLY instead
  5. SculptGL, .obj: Geometry only
  6. SculptGL, .stl: Geometry only

What switching saves

Switching saves about $516 USD / ≈$736 CAD (estimated from the USD price) a year. Prices checked ; ≈ means converted from USD.

Based on ZBrush, annual plan. Price source. USD to CAD at 1.4257 as of Oct 7, 2026.

About this page

Last verified . Ranking: tier first, then the published score.

Something wrong or out of date? Report outdated info.

ZBrush is a product of Maxon, named here for comparison only. Platforms listed for ZBrush: Windows, macOS, iOS.